34 more tested,ready-to-run game programs in BASIC
| Main Author: | Horn, Delton T. |
|---|---|
| Format: | Book |
| Published: |
Blue Ridge Summit :
TAB Books ,
1981
|
| Subjects: |
Similar Items
24 tested,ready-to-run game programs in Basic
by: Tracton, Ken
Published: (1978)
by: Tracton, Ken
Published: (1978)
Game Programming in 24 hours
by: Morrison, Michael
Published: (2003)
by: Morrison, Michael
Published: (2003)
Game audio programming
by: Boer, James
Published: (2002)
by: Boer, James
Published: (2002)
Game programming for teens
by: Sethi, Maneesh
Published: (2009)
by: Sethi, Maneesh
Published: (2009)
Game programming with visual basic in 21 days
by: Walnum, Clayton
Published: (2001)
by: Walnum, Clayton
Published: (2001)
Fundamental 2D game programming with JAVA
by: Wright, Timothy
Published: (2015)
by: Wright, Timothy
Published: (2015)
Build your own PC game in seven easy steps using visual basic
by: Palmer, Scott
Published: (1996)
by: Palmer, Scott
Published: (1996)
Learn to code with games
by: Quick, John M.
Published: (2016)
by: Quick, John M.
Published: (2016)
Inside Basic games
by: Mateosian, Richard
Published: (1981)
by: Mateosian, Richard
Published: (1981)
3D game programming for kids : create interactive worlds with JavaScript
by: Strom, Chris
Published: (2013)
by: Strom, Chris
Published: (2013)
Tricks of the windows game programming gurus : fundamentals of 2D and 3D game programming
by: Lamothe, Andre Lamothe
Published: (1999)
by: Lamothe, Andre Lamothe
Published: (1999)
Chris Crawford on game design
by: Crawford, Chris
Published: (2003)
by: Crawford, Chris
Published: (2003)
Beginning Math and Physics for game programmers
by: Stahlr, Wendy
Published: (2004)
by: Stahlr, Wendy
Published: (2004)
Game design workshop : a playcentric approach creating innovative games
by: Fullerton, Tracy
Published: (2008)
by: Fullerton, Tracy
Published: (2008)
Programming the cell processor : for games, graphics, and computation
by: Scarpino, Matthew
Published: (2009)
by: Scarpino, Matthew
Published: (2009)
3D games : real-time rendering and software technology
by: Watt, Alan H 1942-
Published: (2001)
by: Watt, Alan H 1942-
Published: (2001)
Beginning android tablet games programming
by: Kerfs, Jeremy
Published: (2011)
by: Kerfs, Jeremy
Published: (2011)
Android game programming for dummies
by: James, Derek
Published: (2013)
by: James, Derek
Published: (2013)
Hacking video game consoles : Turn your old video game systems into awesome new portables
by: Heckendorn, Ben
Published: (2005)
by: Heckendorn, Ben
Published: (2005)
Maya python for games and film : a complete reference for maya python and the maya python API
by: Mechtley, Adam
Published: (2012)
by: Mechtley, Adam
Published: (2012)
Learning HTML 5 game programming : a hand-on guide to building online game using canvas, SVG, and WebGL
by: Williams, James L.
Published: (2011)
by: Williams, James L.
Published: (2011)
Designing digital games : create games with scratch!
by: Breen, Derek
Published: (2016)
by: Breen, Derek
Published: (2016)
Gaming : from Atari to Xbox
Published: (2012)
Published: (2012)
Game architecture and design
by: Rollings, Andrew
Published: (2000)
by: Rollings, Andrew
Published: (2000)
Microsoft XNA game studio 2.0 : learn programming now!
by: Miles, Rob
Published: (2008)
by: Miles, Rob
Published: (2008)
Game invaders
Published: (2012)
Published: (2012)
Foundation games design with ActionScript 3.0
by: van der Spuy, Rex
Published: (2012)
by: van der Spuy, Rex
Published: (2012)
Game art : the graphic art of computer games
by: Morris, Dave
Published: (2003)
by: Morris, Dave
Published: (2003)
3D game textures : create professional game art using photoshop
by: Ahearn, Luke
Published: (2009)
by: Ahearn, Luke
Published: (2009)
GAMEplay and design
by: Oxland, Kevin
Published: (2004)
by: Oxland, Kevin
Published: (2004)
Beginning direct3D game programming
by: Engel, Wolfgang F
Published: (2001)
by: Engel, Wolfgang F
Published: (2001)
Pembangunan aplikasi permainan komputer : adobe flash and actionscript 2.0
by: Ibrahim Ahmad
Published: (2009)
by: Ibrahim Ahmad
Published: (2009)
Mathematics for 3D game programming and computer graphics
by: Lengyel, Eric
Published: (2002)
by: Lengyel, Eric
Published: (2002)
Minecraft modding for kids for dummies
by: Guthals, Sarah
Published: (2015)
by: Guthals, Sarah
Published: (2015)
Building great flash MX games
by: David, Mathew
Published: (2003)
by: David, Mathew
Published: (2003)
Real-world falsh game development : how to follow best practices and keep your sanity
by: Griffith, Christopher
Published: (2012)
by: Griffith, Christopher
Published: (2012)
Virtual Apprentice : computer game designer
by: Rauf, Don
Published: (2008)
by: Rauf, Don
Published: (2008)
Practical game development with unity and blender
by: Thorn, Alan
Published: (2015)
by: Thorn, Alan
Published: (2015)
Coding for kids : create your own videogames with scratch
Published: (2017)
Published: (2017)
Coding for kids : create your own animated stories with scratch
Published: (2017)
Published: (2017)
Similar Items
-
24 tested,ready-to-run game programs in Basic
by: Tracton, Ken
Published: (1978) -
Game Programming in 24 hours
by: Morrison, Michael
Published: (2003) -
Game audio programming
by: Boer, James
Published: (2002) -
Game programming for teens
by: Sethi, Maneesh
Published: (2009) -
Game programming with visual basic in 21 days
by: Walnum, Clayton
Published: (2001)